Articles tagged with: video in education
There is a lot of excitement over the concept of the flipped classroom, and rightly so. I remember sitting through many math lectures in high school that seemed to make sense, until I went home to try to do the homework. The next day our teacher would essentially re-teach the material, and then go through the confusing examples with us in class.
It could be great, if all kids follow through each night with homework, but lower achieving students are more likely not to, and that will further drive the two …
Machinima is video recorded real-time in interactive 3D virtual worlds and video games such as Second Life, World of Warcraft, and even Club Penguin. The purpose of this new stream is to promote the production and use of machinima and virtual film making in education. Machinima is a method that allows educators, researchers, and students to create content in a virtual environment. This content can then be used in traditional, blended, and virtual environments.The machinima stream is comprised of two components.
Make a machinima …