[29 Nov 2013 | Comments Off on Is It Gamification, Or Game Based Learning? | 8,576 views]
Is It Gamification, Or Game Based Learning?

These two terms get thrown around a lot, often interchangeably, but they’re not really the same. They’re both important concepts, and they’re both useful. However, they are useful in different contexts and that’s why I think it’s important to define each one.
Game Based Learning, often shortened as GBL, is about using games to teach – facts, concepts, attitudes, whatever. It can use digital games, which is becoming increasingly popular, but has also been used for decades in the classroom with board games, team games, Jeopardy-like quizzes, etc. Anything that uses …

[12 Nov 2013 | Comments Off on Finding and Evaluating Great Educational Games | 5,268 views]
Finding and Evaluating Great Educational Games

IGI Global Announces New Title: Transforming K-12 Classrooms with Digital Technology

 Hershey, PA – October 2013 – IGI Global, an international publishing company specializing in high-quality research publications in the fields of educational technology and information technology management, is pleased to announce the September release of Transforming K-12 Classrooms with Digital Technology, edited by Professor/President Zongkai Yang (Central China Normal University, P. R. China), Professor Harrison Hao Yang (State University of New York at Oswego, USA & Central China Normal University, P. R. China), Professor Di Wu (Central China Normal University, …

[4 Jan 2013 | Comments Off on Report Cards [COMIC] | 2,052 views]
[21 Dec 2012 | Comments Off on Tweet Your Mother [COMIC] | 1,781 views]
[13 Dec 2012 | Comments Off on Guest Post: In the Fore Front – Videogame-Based Learning in Higher Education | 8,857 views]
Guest Post: In the Fore Front – Videogame-Based Learning in Higher Education

Arguably videogames like Halo and Call of Duty can be seen as a “distraction”—something that can disrupt a college student’s concentration and possibly even jeopardize a student’s academic career. But in an effort to engage students and make core-curriculum more exciting, some U.S. college officials are actually embracing these “distractions” and are molding them to meet the educational needs of their students. That said, below (in no particular order) are some pioneering college and universities using technology and game-based learning to bring lessons to life and encourage learning.

University of Texas-Brownsville …

[7 Dec 2012 | Comments Off on Don’t Forget To Write Your Name [COMIC] | 2,471 views]
[6 Dec 2012 | Comments Off on Reflections on “Playing” | 3,909 views]
Reflections on “Playing”

Play is a powerful medium for learning, yet comes naturally to children and seems like a pleasant way to pass the time between more “serious” work. It is very appealing to educators to be able to harness this power because of the seemingly effortless way in which children learn important skills while playing, as well as the fact that they generally choose to engage in play rather than needing it to be scheduled for them by adults.
The first problem with utilizing play for education is defining what exactly play is. …