IGI Global Announces New Title: Transforming K-12 Classrooms with Digital Technology
Hershey, PA – October 2013 – IGI Global, an international publishing company specializing in high-quality research publications in the fields of educational technology and information technology management, is pleased to announce the September release of Transforming K-12 Classrooms with Digital Technology, edited by Professor/President Zongkai Yang (Central China Normal University, P. R. China), Professor Harrison Hao Yang (State University of New York at Oswego, USA & Central China Normal University, P. R. China), Professor Di Wu (Central China Normal University, …
A while ago I read an article about interactivity in educational products, and a recent conversation reminded me of it. I was a little confused by the article’s definition of perceived interactivity as being connected to difficulty of use – ie, if something is really hard to use it will be perceived as being less interactive because the user is having a harder time figuring out how to interact with it (Sundar, 2004).
I’m not sure that this is really a straight line; it seems to me that some users would …
Taylor (2005) points out how academically disengaged the “Millennial” generation is. Members are uninvolved in civic activities, and uninterested in studying. They can be described as perennially bored. The challenge for educators is to engage students who are used to being bombarded with entertainment through videos, TV, games, and surfing the net. This generation is used to being in control of their entertainment, much more so than their parents. Instead of turning on the TV when their show is on, they can watch on demand – and choose whether they …
Ever wondered if the oldies-but-goodies would still work in the classroom today? Read my educational critique of Oregon Trail over at Edudemic.
Most of us have grown up playing computer games, and spending hours trying to beat a level (that dragon at the end of world 1-4 in Super Mario Bros still haunts my dreams) or gain a special skill that makes our character stronger (don’t forget to collect as many heart jars as you can for Link!).
Most of us also know that games can be educational, and can even be …